Lit Shader
Last updated
Last updated
From version 2.0 onwards, the asset also includes a Lit Shader compatible with all 3D lights of all render pipelines. This shader will be automatically configured based on the Render Pipeline and Unity verison you are currently using.
If at some point you want to force this automatic setup process, in case you see some error, change pipeline or Unity version you can do so in the Other tab of the :
To use this shader you'll need to manually assign the shader in the Material Inspector, like so:
To see this shader in action you can checkout the DemoVfxToolkitLitShader scene included in the Demo folder of the asset.
This lit shader was created using Better Shaders, a Unity Asset by Jason Booth that simplifies cross-pipeline shader development. This Better Shaders file can be found over at:
AllIn1VfxToolkit\Shaders\LitShader\AllIn1VfxLit_BetterShader.surfshader
This is the Better shaders asset in case you want to check it out:
If you do own Better Shaders, you are free to open the source file and change whatever you want.