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Sprite Shader
Sprite Shader
  • What is All In 1 Sprite Shader
  • Overview
  • First Steps (Must Read)
  • Render Pipeline And Post Processing Setup
  • Asset Component Features
  • Right Click Create Material
  • Asset Window
  • Textures Setup
  • Custom Sort Axis
  • Saving Prefabs
  • Sprite Atlases
  • How to animate effects
  • Scripting
  • How to Enable/Disable Effects at Runtime
  • Random Seed
  • Scaled Time
  • UI Masking
  • 2D Renderer URP Lights
  • 3D Lights
  • Unified Outline
  • Render Material To Image
  • Compatibility with other assets
  • Effects and Properties Breakdown
  • Considerations
  • Running out of Shader Keywords
  • FAQ (Frequently Asked Questions)
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Overview

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Last updated 7 months ago

This asset aims to provide an all-in-one solution for easily and quickly adding cool effects to sprites and UI images in your project.

What sets this asset apart is its ability to blend and stack your chosen effects appropriately within a single material. This allows you to create a wide variety of effects without altering your sprite setup.

Additionally, it offers a flexible, powerful, and user-friendly workflow, enabling you to enhance your project's visuals with minimal effort while guaranteeing amazing performance.

Link to the youtube playlist that explains how to use this asset:

Feel free to contact me over at this email if you have any issue, request or question. I’m always trying to improve the asset, open to suggestions and I’ll be more than happy to help you out:

Please make sure to drop a review on the Asset Store page if you like the asset. It helps a ton:

seasidegamestudios@gmail.com
https://assetstore.unity.com/packages/vfx/shaders/all-in-1-sprite-shader-156513